Ad Astra: A Science Fiction Game
Technology Equipment Design

Technology Overview

Note that some of these links go nowhere. Section still under construction.

Advances in technology rapidly change the way that we live our lives, and the last half millennium has seen the most rapid progress in human history. Therefore, to understand the societies of the Archipelago we must understand the power and limitations of its technology.

Nanotechnology

Nanotechnology Overview
Manufacturing Industry
Synthetic Life
Medical Nanotech

Information Technology

Computational Substrate

Processing Systems
Quantum Computers
User Interfaces
Oneiric Spaces
Artificial Intelligence
Genetic Algorithms
Agoric Computing

Cryptography

Public Key Cryptography
Virtual Currency

Communication

Communications
Quantum Channels

Information Services

Jinn and Data Agents
Databases

Cybernetics

Cybernetics Overview
Neural Interfaces
Daimones
Enhanced Perception
Intelligence Amplification
Symbiotic Processors

Biotechnology

Biotech Overview

Power Generation

Power Generation Overview

Transport

The vast majority of people do not own private vehicles. It is possible to travel anyway easily and quickly by public transport. Regional transport systems are typically maglev trains, with suborbital scramjets, hovercraft or hydrofoils for longer journeys. Large cargoes are usually transported by ship or ground-effect plane.

Ground Vehicles

Ships and Submarines

Aircraft

Spacecraft


Equipment Guide

Cyberware

Sensory

Retinal Enhancement
Replacement photoreceptors able to see IR and UV, with greater sensitivity and optional image processing.

Neuro-informational

Neural Interface
Peripheral nerve links to sensory and motor nerves to allow interfacing with other systems.
Psychoactives
Tacnet
Wired Reflexes

Physiological

Artiphages
Enhanced immune system designed to counter incursions of hostile nanos.
CVTs
Distributed heart made up of network of cardiovascular turbopumps.
Improved Metabolic Pathways
Polychromatics
Skin, hair and eyes able to rapidly change colour, or display patterns.

Weaponry

TCD-3000E
State of the art autonomous weapons platform.
PraeSec Smart Ammo
Target-seeking, cooperative-burst ammunition used by Praesidial Security.
Remote Platforms
Small, crewless craft launched from larger space vehicles for more flexible operations.

Transportation

Aeroshells
Reusable lifting-body glider used for orbit-to-surface cargo drops.

Design Sequence

Overview
Power Generation
Drives
Many types of drive system are in common use, including chemical rockets, thermal fission rockets, pulsed fusion drives and continuous-burn fusion drives. The various types have wildly varying performance.
Radiators
Tanks
Energy Storage
Passive Sensors
The most common types of passive sensors are optical and infrared telescopes and x-ray calorimeters.
Active Sensors
Beam Weapons
Kinetic Energy Weapons
Habitats
Small Craft Hangers
Cargo

The future of Ad Astra

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